The Need for Real-Time
Traditional HTTP follows a request-response pattern where the client must initiate communication. But modern web applications often need server-pushed updates for features like:
Live Chat
Instant message delivery without page refresh
Stock Tickers
Continuous price updates in financial apps
Live Feeds
Sports scores, news updates, social media
Two Approaches to Real-Time
Server-Sent Events (SSE)
HTTP-based, server-to-client streaming
How It Works
Client opens a persistent HTTP connection. Server can push multiple events over this single connection.
Key Characteristics
- Unidirectional (server → client)
- Text-based protocol (easy to debug)
- Automatic reconnection
- Built into browsers (EventSource API)
Example Use Cases
- Live news feeds
- Stock price updates
- Social media notifications
- Dashboard metrics
WebSockets
Full-duplex, bidirectional communication
How It Works
After initial HTTP handshake, upgrades to persistent WebSocket connection allowing both sides to send messages anytime.
Key Characteristics
- Bidirectional (client ↔ server)
- Binary and text data support
- Lower latency than HTTP
- More complex to implement
Example Use Cases
- Chat applications
- Multiplayer games
- Collaborative editing
- Real-time trading platforms
Head-to-Head Comparison
| Feature | SSE | WebSockets |
|---|---|---|
| Direction | Unidirectional (server → client) | Bidirectional (client ↔ server) |
| Protocol | HTTP (text/event-stream) | WebSocket (ws:// or wss://) |
| Data Format | Text only | Text and binary |
| Reconnection | Automatic | Manual implementation needed |
| Browser Support | All modern browsers | All modern browsers |
| Complexity | Simple to implement | More complex protocol |
Interactive Demo
See the difference in action. Click the buttons to simulate message flow.
SSE Simulation
WebSocket Simulation
When to Use Each
Choose SSE when...
- You only need server-to-client updates
- You want a simple implementation
- Text data is sufficient
- You need automatic reconnection
- You're working with HTTP-only infrastructure
Choose WebSockets when...
- You need true bidirectional communication
- You need to send binary data
- Lowest possible latency is critical
- You're building interactive applications
- You can handle more complex implementation